Blizzard has announced that Vicarious Visions, behind the remake of Tony Hawk’s Pro Skater, will be in charge of developing the Diablo 2 remaster.
Diablo II, along with Warcraft III and World of Warcraft, is one of the games that made Blizzard’s heyday. The famous Hack’n Slash still has an active community of players while its sequel, Diablo 3, was released in May 2012. A lot of rumors have reported a remake and then its virtual abandonment.
In 2019, the 3 founders of Blizzard announced an internal backup problem. Much of the data in Diablo II was gone, making creating a remaster extremely complicated. A blow at the time for fans of this cult game.
Vicarious Visions en charge du remake
Vicarious Visions is a studio founded in 1995 and acquired by Activision in 2005. The studio is known for some very good titles like Crash Bandicoot N. Sane Trilogy. Last year, the developers brought another famous’ 90s franchise back to life with Tony Hawk’s Pro Skater 1 + 2 breaking sales records when it was released.
Until 2020, Blizzard’s Team 1, behind Warcraft III: Reforged, was in charge of the Diablo II: Resurrected project. However, Blizzard disbanded Team 1, assigning a few members to other teams and gradually separating from the others. Therefore, the project returns to Team 3 and to support them, Vicarious Visions has just been absorbed by Blizzard Entertainment.
If this suggests a quality remake, fans immediately showed their concern over this use, judicious or not, the future will tell, of the talents and resources of the studio. Indeed, many fear that Vicarious will suffer the same fate as Activision’s Raven Software, which outside of Call of Duty: Black Ops Cold War last year, has not developed a project of its own since the great forgotten Singularity released in 2010.
Hack’n Slash at Blizzard
A great expectation is being built around Blizzard’s hack’n slash. Diablo II, was for its time a staple of the genre and leaves many players nostalgic. Diablo III, although having a large base of active player, has not been able to satisfy the fans and still divides opinions today.
Although the game as a whole is well done, it has become widely popular and easy to access. A good thing for some, a frank disappointment for others who ended up turning to competing games. Among them, we can quote Path of Exile, from the studio Grinding Gear Games. GGG recruited one of Diablo’s original designers and established itself for many gamers as the spiritual sequel to Blizzard’s game.
With the imminent arrival of Diablo IV, also developed by Team 3, Diablo Immortal (on mobile) and the announcement of Vicarious’ appearance on the Diablo II remake, Hack’n Slash fans are likely to vibrate in the years to come up.
Source : screenrant
Romain "Nemrod" Vandevelde