One of the largest Dota 2 organizations in the world is having a calamity problem in esports.
Newbee, the 2014 International champion, is facing forced match arrangements from many of the most prominent sides in the Chinese Dota 2 village. The China Professional Dota 2 Association (CDA) and ImbaTV have banned the organization and players of the team from participating in future events. The ban could be even more serious, as Valve and its Chinese publisher, Perfect World, were both informed about the incident.
This is shocking news for Dota 2 fans. Although match arrangements are common in many esports, it mainly takes place in small tournaments with anonymous teams. The fact that a big name like Newbee is accused of being sold off and many players are banned from playing is shocking news.
Therefore, this article will look back on the sales of Dota 2, Counter-Strike: Global Offensive and esports in general, as well as the history of the issue of half-selling in traditional sports.
The organisation Newbee has been banned indefinitely for matchfixing from the Chinese Dota 2 Professional Association, CDA-DPL Professional League and all IMBATV & MarsTV events. The players Moogy, Aq, Wizard, Waixi & Faith have also been given an indefinite ban. # dota2 pic.twitter.com/KsrPJlnVYt
– Beyond the Summit (@BeyondTheSummit) May 15, 2020
What is match (or semi-match) match settlement?
Matching (or half-pitching) can be done in a variety of ways, but in general, it is a party’s attempt to influence the outcome, not with a great effort.
In esports and traditional sports, semi-betting is mainly made for betting purposes. Betting may result in a player or team intentionally losing to ensure that they win the money, or those on the team will ‘bet’ themselves backwards and ensure they win the bet.
Take an outstanding example from more than 100 years ago, when the Chicago White Sox baseball team of the American Baseball (Major League Baseball, MLB) intentionally lost to the World Series in 1919. Many members of the team were upset with the owner. team but they could not leave due to contract binding of MLB at that time. When the team was approached by a betting party and they deliberately lost, the members agreed to do so.
However, match fixing does not necessarily involve money, or it must be lost.
In tournaments with split seed, the opponent may try to arrange the team’s seed by losing, avoiding facing a strong team early. The 2012 badminton Olympics created a match-fixing scandal, when many players were discovered to intentionally lose to avoid meeting certain opponents. This happened last year for CSGO, when Team Quesco intentionally lost in the Liga de Videojuegos Professional Superliga 2019 group games to fall into the more suitable bracket in the playoff.
Teams don’t need to lose to settle a match. Scoring scandals have happened in basketball many times, and they are often teams that make sure they only win by a certain distance. This is done to manipulate bet results, especially in handicap markets.
Esports also has a long history of match settlement
Match fixing is a problem for every sport. The novelty in esports, combined with the huge betting industry and the low income of most players, has created the perfect formula for match fixing.
One of the biggest and earliest cases of esports matchmaking comes from 2010 in StarCraft: Brood War. Many top players, including superstar Ma “sAviOr” Jae Yoon, have been spotted joining a group of players who accept money to intentionally lose, or bet on their own matches. The same case happened 5 years later in StarCraft 2, the incident caused many professional players to be imprisoned.
The biggest match-fixing scandal in CSGO history: iBUYPOWER and NetcodeGuides
IBP found bet to lose through many intermediaries. When the news began to spread about this, Valve banned many players and members of the team from competing permanently.
Dota 2 has also seen many sales over the years
In 2015 and 2016, Valve banned many teams for allegedly arranging matches. Notably among these are the Elite Wolves team from Peru in 2016.
Valve has not issued a new penalty since then, which is because Dota 2 has not had any semi-scandals recently. Just a few weeks ago, CyberTRAKTOR was banned from WePlay! Pushka League for alleged ‘throw game’ before Cyber Legacy. The charges continue to erupt, particularly in China.
Newbee is probably the biggest name in Dota 2, with Zeng “Faith” Hongda and Xu “Moogy” Han being the two prominent names entangled in the incident.
And the biggest name in Dota 2 involved in the semi-finals up to now is captain Virtus.pro, Alexey “Solo” Berezin. The five-time major champion admitted to selling half a match in 2013 and was banned from participating in StarLadder tournaments. However, Solo has never been penalized by Valve.
League of Legends is no exception
The Chinese LPL has seen many major match settlements in the past year alone. In March, Wang “WeiYan” Xiang and Rogue Warriors were banned in the LPL. In June 2019, LGD Gaming’s Xiang “condi” Ren-Jie was banned from playing for 18 months due to allegations of participating in a half-match.
So, why is it so bad to sell half of Dota 2 and other esports?
Maybe you think fixing the match is not a big violation. No one is physically affected, and it’s not exactly cheating. The problem lies in integrity in competition. If not, it is one of the fastest ways to kill a sport.
Major League Baseball was destroyed by the 1919 World Series scandal and nearly collapsed. Recently, prominent names in the sumo industry have been plagued by scandals, including betting and match-fixing.
We fans need to eliminate this semi-mentality. Esports titles like Dota 2 and CSGO depend heavily on the professional arena for survival. The action of arranging the match will have unpredictable consequences for the existence of esports in particular and sports in general.
According to win.gg