With new maps, co-operation modes coming out last month, CSGO is expected to make a great return in 2021. 2020 see clear updates on skin agents, support for Retake mode and communication systems. Reworked to allow you to ping areas and objects in the game.
Although the game consistently broke free and continuous player records in 2018, people have heard the joke that CS: GO is a ‘dead game’. But given what we’re seeing in 2020, it’s still a long way from CSGO to truly ‘dead’.
Although Valorant has taken away a large number of professional CSGO players and players, the average CSGO player base is still growing in early 2021. But also thanks to the competition from Riot Games, Valve has to update regularly. and introduce more pronounced changes. CSGO is 8 years old, but Valve continues to add new features, although they are a bit slow.
What do we have recently?
Operation Broken Fang
Operation Broken Fang is released on December 3, 2020 and runs until April 30, 2021. Along with the new modes, quests and maps, it also offers its own Competitve mode for Operation buyers called Broken Fang Premier. This system allows players to ban and pick maps before the game starts, similar to how professionally in the tournament.
Operation Pass also shows players detailed match statistics, including K / D, your abilities in each map, and a heat map showing where you usually hit your opponents.
Retake (famous custom mode) officially becomes the official game mode. It challenges you to pre-select a loadout at the beginning of each round to defend, or recapture bombsite.
CSGO now has a new ping system, similar to Apex Leggends. The game has three chat wheels to make communication with teammates easier. You can ping certain locations on the map and weapons on the ground.
Other changes you should know
Bot is removed from classic Competitive and Wingman. Therefore, if a teammate ‘abandon’ matches, or you vote them out, the team will be missing 1 player for the rest of the game.
Here is the current map pool:
- Competitive: Mirage, Inferno, Overpass, Vertigo, Nuke, Train, Dust II, Anubis, Cache, Agency and Office.
- Scrimmage: Ancient, Engage and Apollo.
Are existing players satisfied?
With a game as popular as CSGO, there’s always something that needs fixing. While there are no bugs that ruined the current game, there are a lot of complaints on Reddit forums as well as Twitter.
Valve has a habit of bringing about unexpected changes – getting rid of bots from Competitive à Wingman has not gone very well. While it wasn’t as troublesome as when R8 Revolver was added to the game, the decision not to replace the one who dropped out caused quite a bit of controversy.
Release Notes for today are up. Among other things, bots are no longer granted to teams in Competitive matches. Full notes are here: https://t.co/seG0oTAY1E
– CS: GO (@CSGO) January 8, 2021
Playing in a 4v5 situation early can be frustrating, but this is considered a positive step to combat the toxic problem of the game. In the past, if a member was ‘overweight’, the team could easily choose to kick them. Specifically, at low ranks, some people would rather have bots to take advantage of the ‘two lives’, than have real teammates but are useless. The game still has loopholes for trolling and hacking that can be exploited in the new update, adversely affecting the rest of the people. Hopefully, Valve will have more updates to fix these problems.
As usual, matchmaking continues to be criticized. The squad phenomenon including: Silver, Gold Nova and Legendary in the same team is no wonder. However, according to news from Reddit, Operation Broken Fang seems to exacerbate this problem. The community hypothesizes that this is the result of separating the normal Competitive and Premier modes, making it much more difficult to find the equilibrium lobby.
The main grievance came from the North American server, but players from Europe also gradually raised their voices. Unfortunately, the game currently has too many lobbying factors, including Prime system, Trust Factor rating, rank decay, ping and now Premier / Competitvive split. They cause the rank gap in a match to become unbalanced.
When is the next big update available?
To be honest, buying lottery tickets can be even easier to win than guessing when the next big CSGO update is available. We already have a new Operation, so it’s highly likely that minor map improvements and updates will be a priority this year.
Nearly every patch has map adjustments, but the community can expect a new map to be reworked in the near future. Cache, Nuke, Dust II and Inferno have all been reworked over the years. So which map will be ‘on the operating table’ next? Cobblestone will be a suitable map to bring back to the Active Duty map pool. Also, given its popularity, hopefully Mirage will be Valve’s next priority map.
Tuscan map remake (FACEIT)
One thing we can be sure of is that the Tuscan map from CS 1.6 is in the middle of a remake. Catfood and Colin “Brute” Volrath are working together to make this map official to FACEIT. You can see the closed beta map trailer above. There is no specific calendar when the map will be released. Catfood said that currently the map only has the texture is incomplete.
The old timers, the developers who built Source 1, knew * precisely * how the company worked, how to land a big bonus on envelop day, and how to get people fired. Newcomers would be dropped into this environment & expected to perform. It was a nasty / pointless experience for most.
– Richard Geldreich (@ richgel999) January 1, 2021
We couldn’t talk about CSGO without mentioning the Source 2 engine. Recently, former Valve programmer Richard Geldreich spoke up about the difficulties in engine development on Twitter.
While this problem has been around for a decade or so, we can somewhat better understand what’s going on inside the studio. Of course, a lot has changed over the past 10 years, but it’s hard to know when CSGO will be ported to the Source 2 engine, or if it will be ported. Dota 2 was ported in 2015 and last year, people saw what Source 2 had to offer in Half Life: Alyx. Currently, the thing closest to Source 2 that we have in CSGO is the current Panorama interface of the game.
What did Valve say?
Valve has a reputation for keeping quiet about updates, new game news, and accounts Twitter CS: GO not much difference. Still active, posting patch notes and sometimes gifs or memes, they barely communicate anything about CSGO’s future. We are notified when there is a change, but it’s hard to know when it will happen. Instead of launching a development roadmap, as many game development studios are doing, Valve continues to remain quiet in its CSGO development plan.
Things people look forward to seeing in the future
Apparently the amount of time between Operation Hydra (May 2017) and Shattered Web (November 2019) is huge. Hopefully, with Broken Fang coming out in November, operations will appear more frequently. We now have a working schedule for Operation launching during the year-end holiday for the past two years, so we expect operation 2021 to come out later this year as well.
And server 128 tick?
There is no guarantee in 2021 that Valve will release a 128 tick server, but that doesn’t mean the community doesn’t want to continue. While the game has paid services like ESEA and FACEIT to play the 128 tick server, all of this is just rumor on Valve’s matchmaking server. But with Valorant already having a 128 tick server, the possibility that Valve will also add it to CSGO in the future is entirely possible.
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