Tencent launched the game to compete in a proactive manner with Diablo Immortal - Photo 1.

Tencent launched the game to compete in a proactive manner with Diablo Immortal


Diablo Immortal is probably one of the most hated games of the past. Hundreds of millions of Blizzard's Western fans have had to 'sigh' when the company says the sequel to this legendary game will only play on mobile devices – and is also co-developed by a Chinese carrier. NetEase name.

And now, NetEase and Tencent 'non-team rivals' want to compete and launch a very similar game called Raziel, which also has graphics very similar to Diablo. This game is underestimated by users in its home country: China. Many people say that this is a pay-to-win game because of the extremely poor quality of picking things.

Tencent launched the game to compete in a proactive manner with Diablo Immortal - Photo 2.

The interface of Raziel game, look no different Diablo

Tencent and NetEase are currently the biggest game developers of the billion-dollar country, and compete like Coca and Pepsi! They even launched games with similar graphics and gameplay. Therefore, it is natural for Tencent to launch Raziel, the game also has Gothic-style graphics and the type of play to kill monsters to get identical items to Diablo.

Tencent announced that it has been developing this game for years, and also spent a large amount of money to advertise. Raziel has since become one of the most downloaded and interested games in the Chinese market.

Tencent launched the game to compete in a proactive manner with Diablo Immortal - Photo 3.

The control element of the game is not bad, but all other things are not up to expectations

But user attention is directed towards the negative side. One user shared: "I was playing until level 60, but I still lacked the usual stuff to fight monsters. The game is really trying to ask you to 'spend money', making players like me just want to give up!"

Tencent launched the game to compete in a proactive manner with Diablo Immortal - Photo 4.

Philip Shenk, who designed Diablo 2 also participated in Raziel's development process

Another gamer also had 16 hours of play to tell: "The things you get are all trivial things, but they're pretty but they're useless."

Players are also informed about performance issues in the game, lack of characters to choose from as well as bad design than ads. On TapTap, China's largest mobile game app, Raziel only achieved 4.1 out of 10 in 8300 reviews!

Tencent launched the game to compete in a proactive manner with Diablo Immortal - Photo 5.

In-game graphics can be said to be bad!

NetEase itself also had another game … copy Diablo prototype before working with Blizzard to create Diablo Immortal, gaining only a rating of 6.1 out of 10. However, contrary to the reaction of players in Europe and America, players in China still seem to be very interested in Diablo Immortal, as this is considered Blizzard's 'mainstream' game and not current clones and here mobile games are also more popular.

So will Diablo Immortal ever hit the market? Blizzard has not yet announced the official date. But if you look at NetEase's financial report, the company has already developed this game, the delay is definitely on the side of the "mainstream" Blizzard publisher.


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