SteamWorld Quest: Hand of Gilgamech

SteamWorld Quest: Hand of Gilgamech – Game Review

5 (99.23%) 26 vote[s]

When it comes to card game / card game genre, everyone must think of the intense confrontation between players inside Yu-Gi-Oh, Hearthstone, Magic: The Gathering… To blow a new wind into this genre, a rookie with a name Slay The Spire has combined cards into the roguelike role-playing game, quickly becoming a hit on Steam while providing an extremely satisfying single-player experience.

Image & Form, a long-time Swedish developer, has just launched SteamWorld Quest: Hand of Gilgamech, promises to bring a different direction for this genre when incorporating a lot of role-playing elements into card game.

So, SteamWorld Quest: Hand of Gilgamech What are the special points in this type of cocoon?


If you are familiar with the line SteamWorld that Image & Form has built during the past time, players will encounter extremely funny robot characters, mixed with the context of the fantasy (fantasy) genre that makes the characters of SteamWorld Quest: Hand of Gilgamech Extremely special and impressive.

The game tells about the journey to rescue the world of the girl Armilly and the friends she made along the way. Armilly is an ideal girl, admiring heroes in the Guild Hero, on the way to rescue this guild. In order to do that, she joined forces with her friends, including comrades along the way. Gradually, the game revealed a higher destiny for her – that is to save the world.

SteamWorld Quest: The Hand of Gilgamech

With the content is not too outstanding with similarities with many JRPG games, the "money" point of the game lies in the stage of character building. The characters in the game are meticulously built, portraying the character of each character along with funny lines. From the heroic "Armilly" hero, Copernica was serious and engrossed in the study of magic, until the lazy but reliable Galleo frog … all of which were delineated in detail in the words. Voice, fighting style of each character.

From the artistic side, it is impossible not to mention soft music that echoed throughout Armilly's evil killing journey when the melodies were all ingenious and reasonable. The music is gentle and melodious when players move on the countryside with fields full of goodness, the bloody songs of fire take up when the player encounters the boss …

Everything works as a gear in a model, coordinating smoothly and matching together to create a vivid world in SteamWorld Quest: Hand of Gilgamech.

All things work like gears in a model, blending smoothly and matching to create a lively world in SteamWorld Quest: Hand of Gilgamech


Although possessing card battle style, SteamWorld Quest: Hand of Gilgamech The core is the role-playing role in turn Final Fantasy. Therefore, the intense fighting phase in the game is also somewhat faster and more compact than the traditional card game titles.

The mechanism of the game is quite easy to grasp, players will arrange a lineup of three members, each member will be allowed to bring eight cards into battle. Starting with three characters, the player can open up many new characters at the end of the game, each with a unique role that you can arrange and customize in accordance with your gameplay. Armilly is prone to physical attacks and encourages allies, so her cards will be primarily physical damage, killing enemies, increasing self-damage; Copernica will favor magical elemental damage, possessing impressive wide-area attacks; The stubborn Galleo is the only healing character with the ability to protect allies very well.

At the beginning of the battle, the player will be randomly picked up six cards in the deck, allowed to re-draw twice each turn. These cards will be kept on hand until the end of the game unless the player uses or reloads.

Each turn, players will be able to use up to three cards, some basic cards will help you create SP (understand that magic power) to use stronger cards, help turn the game. If all three cards are executed by a character during that turn, you will be activated Heroic Chain, an extremely useful fourth card, such as Copernica will create shields for the entire team, Galleo will heal and Physical boost of the whole team … Heroic Chain card will be decided based on the weapon when you equip the character.

SteamWorld Quest: Hand of Gilgamech is willing to please even new dreamers for the first time playing cards and veteran players

With a total of 24 cards in each battle, players need to build a standard set of cards for the characters to reach their full potential. These cards can be found in treasure chests or built / upgraded at the store. The number of cards for each character is extremely diverse and quite balanced, which does not make a character too "aggressive" but need to support each other to reach their full potential.

An extremely critical point that the game creates can make new players squirm, it is in combat, if a character is defeated, their cards are still in the deck. Therefore you may be able to hit those leaves but cannot use them, making your chances of losing almost significantly increased. If two of the three characters are defeated, the player's chances of winning are almost fragile. Therefore, it is important to keep all three team members alive.

With an extremely easy-to-grasp game style that requires a lot of thought in building decks and interaction between characters, SteamWorld Quest: Hand of Gilgamech willing to please both new dreamers for the first time playing cards and even veteran players who want to challenge finding the most "charismatic" set of games.

SteamWorld Quest: The Hand of Gilgamech


If the condensation and accessibility of SteamWorld Quest: Hand of Gilgamech It is the attraction of the players, the construction of the game screen is somewhat poor, making the game lack of challenges.

First of all, the game screens are designed very simply and repeatedly in the process of playing. Although the game has many turns for you to move, explore to find support items on the way, but they lack the obstacles to challenge players in the process of moving like puzzles. In order to complete the level, players only need to defeat about six enemies in the same stage as the last boss.

Next, the enemies inside SteamWorld Quest: Hand of Gilgamech not too diverse. Except for special bosses, all monsters and bosses possess some similar characteristics. The bees all have great skills to avoid and inject, Queen Bees are bosses but there are only more than one technique: call me. The giant monsters have the ability to Rage when hit, more buffalo blood, if they are bosses, they can have quick recovery ability and a wide attack skill.

All of these things make the game easier to breathe, making it possible for players to enjoy the story and not too "stunned" when first touching the card genre. However, with a story just barely enough, is the lack of such a challenge a right step?

The construction of a somewhat poor level of play made the game lack of challenges


  • OS: Windows 7
  • CPU: 2 GHz, SSE2 support
  • RAM: 1 GB
  • VGA: Intel HD 4600 or better.
  • HDD: 750 MB


  • OS: Windows 10 Home 64-bit
  • CPU: Intel i3-8100
  • RAM: 16 G
  • VGA: GIGABYTE GeForce GTX 1060 6GB
  • HDD: Seagate Barracuda 2TB



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