painful "game over" from two business segments that Sony is experienced


Nokia failed to create a gaming phone trend in 2003 with N-Gage, but Nokia is a telecommunications company, if any one wants to popularize gaming phones, then it will be Sony Ericsson – with mighty PlayStation brand behind, as well as seasoned phone experience.

You probably know how this story ended, Xperia Play never succeeds in sales, even the parent company does not provide long-term support. The Xperia was released a few months before the PlayStation Vita, a successor to the highly successful PSP console and Sony has put a lot of hope and resources into the Vita.

Looking back on Xperia Play: a painful game over from two business lines that Sony is experienced - Photo 1.
Looking back at Xperia Play: a painful game over from two business lines that Sony is experienced - Photo 2.

Launched in 2011, Xperia Play has a very similar design to PSP Go (2009), a lightweight version of the PSP was released later. The slider design allows Sony to combine the 3.8-inch screen above, and the relatively comfortable control buttons below it, which are placed in a circular cluster like the PSP Go. It also has two very convenient trigger buttons.

Looking back at Xperia Play: painful game over from two business lines that Sony is experienced - Photo 3.

The physical analog stick of the PSP Go has been replaced by two touchpads on Xperia Play. It can be seen that Xperia Play has a very suitable control system for the game and is somewhat ahead of its time.

Looking back at Xperia Play: a painful game over from two business lines that Sony is experienced - Photo 4.

Unfortunately, going ahead of time also means that no Android game can make the best use of this controller. If Sony had tasked its game development division with creating some really cool exclusive games for Xperia Play, the story might have gone the other way. Take a look at Nintendo – some of the best Game Boy, DS and Switch games are all made by Nintendo itself.

Looking back at Xperia Play: a painful over game from two business lines that Sony is experienced - Photo 5.

But Sony's actions on Xperia Play only give us a half-hearted feeling. There are about 10 PlayStation 1 (PSX) games ported, including the legendary Naughty Dog's Crash Bandicoot. There are also FIFA, plus some other games, but they are all old and not attractive enough for users to buy Xperia Play, on the other hand, they can also easily play these games on Android with fake applications. up.

Although only equipped with a single-core Snapdragon Scorpion chipset and Adreno 205 GPU, it is not the fastest right up to the 2011 standard, but it is enough to run PSX and PSP Go simulation games.

With the noise surrounding Google creating the Stadia service, you might think that mobile games based on online cloud services are new, but not so, even Xperia Play has tried that with the OnLive service.

Looking back at Xperia Play: a painful game over from two business lines that Sony is experienced - Photo 6.

OnLive is operated by a company in Mountain View, California. Sony bought the OnLive patent in 2015 to provide the ability to stream AAA games from PC to Xperia Play but failed.

Xperia Play never has a successor device. Perhaps it was a poor sales, or maybe it was the failure of the PlayStation Vita – so bad that Sony never created another handheld game console.

The good news is that Sony has adopted Microsoft's position on Android – using the operating system to popularize their products. PS4 Remote Play is now available on any Android phone, not just Xperia, helping Sony attract more customers.

Looking back Xperia Play: a painful game over from two business lines that Sony is experienced - Photo 7.

Better yet, devices running Android 10 can connect to the DualShock 4 controller via Bluetooth. Who else needs a phone with integrated hardware to control gaming?

Reference: GSMArena


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