Computer games for kids

Computer games for kids


#Computer #games #kids

Parents and children need to jointly define how much time can they spend playing on the computer. Experts provide only approximate guidance on how much time a child should spend on computers and video games.

  • Age reference

  • How long can a child play?

  • Advice on using games

Age reference

As a guide, parents can follow the reference below on the appropriate play time for each child. Although, as stated earlier, other factors are also important in the equation. Up to seven years of age, the maximum time in front of the computer screen is 30 minutes. From eight to nine years, 45 minutes; from 10 to 11 years, 60 minutes; from 12 to 13 years, 75 minutes.

How long can a child play?

Here the child’s age plays an important role. How appropriate it is also depends on the type of game and, especially, the time devoted to other activities. But the amount of time children must spend playing on the computer also depends on the child’s daily life when he is not in front of the screen.

Advice on using games

General prohibitions don’t bring much result. If the child cannot play at home, he will play with friends, neighbors or elsewhere. Familiarize yourself with the games your child plays. You can only judge what you know.

Define realistic rules. If you allow, for example, your child to play 20 minutes a week, this will only create conflicts, because the limit is too short. Instead, you should set a realistic timeframe (for example, 45 to 60 minutes a day, depending on your age).

The time should be combined depending on whether the child has done their homework and also taking a look at other activities of the day. Also determine where play is allowed (living room, bedroom, etc.) and what games are allowed.

Do not hesitate to talk to your child about it. Try to stay on top of the news and follow the child playing. In many cases, you can also play with it. This is one of the best ways to approach a child and – if necessary – avoid misuse of video games.

Photo: © Nagy-Bagoly Arpad – 123RF.com

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