The wireless wireless headset market is flourishing quickly, with launches like mushroom growing after rain. Skullcandy after the launch of the first pair of headphones with this design is Skullcandy Push, then quickly released another pair of names Indy.
The company's first pair of headphones though has a lot of merits, on the contrary, it is difficult to ignore some 'hotels'. So with the second test being an Indy pair, with the price even cheaper than half, would it be worth making 'rice porridge'?
This pair of headphones has a simpler boxed way than Push, no transparent plastic to look inside.
But of course, I still have a very youthful box design, very 'Skullcandy'!
The box opens, we have a quick user guide with headphones and charger box.
Indy's accessories are no different from Push: 2 rubber buffers and 1 micro USB charging cord.
And this is the charging box of the small indy pair, so it can be put in a few pockets of pants. The lid is designed quite well, beveled to open easily. The disadvantage of this box is that it is made of quite soft plastic, so if you put it together with hard, sharp things, it will be scratched.
Micro USB charging port at the bottom. The headset is about 4 hours in length, and this box will provide 3 more charge times for a total of 16 hours, which is better than Push's 12 hours.
The headset has a very similar design to AirPods, with a large headset and 2 very long 'wings'. The ear strap has rubber padding both inside and outside, for me being a middle eared person wearing it very comfortably, for those with small ears, it is advisable to try it because it can cause problems for a long time.
It seems that the company does not conceal that Indy is designed to deal with 'some white headphones'!
One upgrade compared to the Push pair is the outside of Indy, which is the touch control, not the button anymore. This change gives the sense of modern use, also giving headphones a more seamless design. The manipulation of the ears is also quite complicated, users also need to learn before using familiar.
The point that I find most confusing in the Skullcandy Push pair is that it still uses the old Bluetooth 4.2 standard. With Indy, the company corrected the latest Bluetooth 5.0 earpiece. Push itself does not have connectivity or latency with too bad sources, but using the latest technology also makes users feel more secure.
Skullcandy's signature sound can be summed up by two phrases, 'dark' and 'rich in'. It is true that 'the apple never falls too far from the tree', Indy still possesses the right sound with these two phrases. But when we look at each of the different sound bands, there are changes (positive) compared to the previously released Skullcandy Push pair.
The bass is obviously still in surplus, telling us that this is a pair of bass-head headphones for EDM music listeners. Strumming strings in the lesson Cello Wars of the duo The Piano Guys 'dance' in front of listeners, healthy and explosive. The sub-bass is not too tightly controlled, so it spills into the background, increasing the pitch of the sound.
Again, for those who listen to light music, it will still be a very strong bass, in contrast to the customers it aims to become a great advantage!
The most strikingly low sound range of Push is the mid-range (vocal), natural but lacking in the high (mid-mid) section and being pushed back to the background too much. Indy solved part of this problem, pushing the singer closer to the listener, as well as unlimited when the singer raised his voice. So that female singer Sissel Kyrkjebø in Dream a little dream of me help 'get more'.
The point that this pair of headphones can still do is better than the detail, which is evident in this sound band. The voice still lacks 'something' to stand out, still feeling stuck in a heavy bass in the background. Nobody bought a pair of Skullcandy headphones and expected a super clean, super detailed, but if the company did a bit more in this area, it would be good.
The high part is also slightly changed compared to Push, with the amount unchanged but the brightness has been pushed higher. I still do not want to call this a 'good' sound, because it is still quite lacking in terms of thickness, but it is enough to make it clearer in the dark background and many bass sounds like Indy's, making sound quality not buzzing and close.
Although it is cheaper to sell, in many ways pairs Skullcandy Indy cross the pair Push first hand Its: small charger box, for longer usage, touch control, water and dust protection, Bluetooth 5.0 and a full sound quality for each strip.
In contrast, we still have to mention the disadvantages that the company continues to fix in future products, such as soft plastic finishes that are easy to scratch, large earpieces and sound detail only at medium. But, overall, Indy is still worth a try (especially for those who love Dance music, Pop), and helps Skullcandy compete better with other headphones.